So you have to suffer a little to enjoy all the many details such as detailedly animated and all in all very freaky sprites, soft scrolling at the downhill disciplines or also many saucy words. Unfortunately, all this high quality performance of every single discipline each of which has own animations and an own ingame music in two voices (one voice stayed reserved for the FX) resulted in extremely long loading and various disk flippings. And unlike many other games with fancy title music and graphics, the quality of graphics and sound stay at a very high quality throughout the game, from the skate shop to the single disciplines. The title screen and music by Rob Hubbard caused some jaw-dropping right at the beginning. The audiovisual design at that time left only little to be desired and used the possibilities of the C64 very well. Both the hunter and hunted player can delay the re-entering of the pool at the rim by moving the joystick in the direction of the pool edge. To "paddle someone", the player that carries the paddle has to press the fire button at the right moment. If the hunted player avoids the paddle skillfully five times, he will receive the paddle. Then you skate out of the shop and choose if you want to play all disciplines or single disciplines (or practice if "Go Practice" is selected).ĥth discipline: Pool Joust In this rather violent discipline one of the competitors is always equipped with a kind of paddle for five turns through the pool, trying to know the opponent from his skateboard. All players can enter their names via the "Sign-Up" function with the keyboard and then choose the colour of their board, except for black all colours of the C64 are available. Before the start of the game, the game settings need to be selected in the skate shop. The game offers the possibility to compete in up to five disciplines either alone against three computer opponents (with different strengths) or against up to seven more human players.
So the company Electronic Arts was full in line with the trend at the end of 1987 when releasing Skate or Die!. However, for maximum gaming enjoyment, we strongly recommend using a USB gamepad that you simply plug into the USB port of your computer.Skating was very hip in the 80s for the youth.
You can control this game easily by using the keyboard of your PC (see the table next to the game). Worldwide, approximately 62 million units of this console were sold at approximately price $ 100 per unit. In that time, it was the best-selling video game console for which more than 700 licensed games and a number of non-licensed This version of Ski or Die was designed for the Nintendo Entertainment System (NES), which was an eight-bit video game console manufacturedīy Nintendo in the years 1983 - 2003.
įind digital download of this game on GOG or Steam. īuy original game or NES console on or. More details about this game can be found on .įind this game on video server or. The sports and activities depicted in the minigames are halfpipe-snowboarding, inflatable sled racing, aerial skiing, downhill skiing and snowball fights. Up to 6 players could compete against each other via hotseat in 4 of the minigames, and semi-hotseat in 1 of them (up to two players at a time). It consisted of 5 minigames which could be played individually or in a set sequentially. Ski or Die is a 1990 winter sports game by Electronic Arts for the Amiga, NES, MS-DOS and Commodore 64. Unfortunately, this game is currently available only in this version. The following emulators are available for this game: NeptunJS (JavaScript), Nesbox (Flash), RetroGames (JS) and vNES (Java).